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Эффекты баффов, дебаффов, тогглов и т.д.
| A | B | C | D | E | F | G | H | I | J | K | L | M | O | P | R | S | T | U | V | WZ |

A

Accuracy
- Accuracy +3, (MP consumption depends on char lvl, base - 0.2)

Acumen 1 - Casting Spd. +15%
Acumen 2 - Casting Spd. +23%
Acumen 3 - Casting Spd. +30%

Advanced Block 1 - Shield P.Def. +60%
Advanced Block 2 - Shield P.Def. +80%
Advanced Block 3 - Shield P.Def. +100%

Aegis Stance - Shield Block radius 360 degrees, Shield P.Def. -40%

Agility 1 - Evasion +2
Agility 2 - Evasion +3
Agility 3 - Evasion +4

Angelic Icon 1 - P.Def. +50%, M.Def. +50%, Accuracy +6, Speed +10, Atk. Spd. +10%,
HP restored from heals -80%
With Fist or any kind of Blunt: Critical Damage +33%
With Polearm or any kind of Sword: Critical +33
With other weapons, only Speed is raised.
Angelic Icon 2 - P.Def. +50%, M.Def. +50%, Accuracy +6, Speed +20, Atk. Spd. +20%,
HP restored from heals -80%
With Fist or any kind of Blunt: Critical Damage +66%
With Polearm or any kind of Sword: Critical +66
With other weapons, only Speed is raised.
Angelic Icon 3 - P.Def. +50%, M.Def. +50%, Accuracy +6, Speed +30, Atk. Spd. +30%,
HP restored from heals -80%
With Fist or any kind of Blunt: Critical Damage +100%
With Polearm or any kind of Sword: Critical +100
With other weapons, only Speed is raised.

Arcane Agility - Casting Spd. +20%, Magic Skill Reuse Delay -10%, Magic MP Cost +10%, HP regen per tick -50

Arcane Power - M.Atk. +30%

Arcane Chaos - Cancel&Debuff resistance -30%, Magic MP Cost +30%, MP Regen per tick -24

Arcane Wisdom - Magic MP Cost -30%, Casting Spd. -10%, HP regen per tick -50

Arcane Disruption 1+ - Casting Spd. -23%

Arcane Protection - Cancel resistance +30%, Debuff resistance +20%

Armor Crush - P.Def. -30%, M.Def. -30%

Assassin Servitor - Accuracy +4, Atk Speed +20%, Recover 5% of melee physical damage as HP, Critical +20% from behind, Critical Damage from behind +20%, Debuff Resistance +10%

Attack Aura 1 - P.Atk. +8%
Attack Aura 2 - P.Atk. +12%

Aura Flare - All Magic Damage -50%, this includes the Aura you cast to get the debuff

B

Battle Roar 1 - HP +10%
Battle Roar 2 - HP +15%
Battle Roar 3 - HP +20%
Battle Roar 4 - HP +25%
Battle Roar 5 - HP +30%
Battle Roar 6 - HP +35%

Bear Spirit Totem - P.Atk. +20%, Speed -30%, Critical Damage +20%

Berserker Spirit 1 - P.Atk. +5%, M.Atk. +10%, P.Def. -5%, M.Def. -10%, Evasion -2, Speed +5, Atk. Spd +5%, Casting Spd. +5%
Berserker Spirit 2 - P.Atk. +8%, M.Atk. +16%, P.Def. -8%, M.Def. -16%, Evasion -4, Speed +8, Atk. Spd +8%, Casting Spd. +8%

Bison Spirit Totem - At 60% or less HP - P.Atk. +43%, Accuracy +6, Critical +100; At 30% or less HP - Critical changes from +100 to +400

Blazing Skin 1 - Reflect 10% of melee range physical damage back on the attacker
Blazing Skin 2 - Reflect 15% of melee range physical damage back on the attacker
Blazing Skin 3 - Reflect 20% of melee range physical damage back on the attacker

Bless Shield 1 - Shield Block Rate +30%
Bless Shield 2 - Shield Block Rate +40%
Bless Shield 3 - Shield Block Rate +50%
Bless Shield 4 - Shield Block Rate +60%
Bless Shield 5 - Shield Block Rate +70%
Bless Shield 6 - Shield Block Rate +80%

Bless the Body 1 - HP +10%
Bless the Body 2 - HP +15%
Bless the Body 3 - HP +20%
Bless the Body 4 - HP +25%
Bless the Body 5 - HP +30%
Bless the Body 6 - HP +35%

Bless the Soul 1 - MP +10%
Bless the Soul 2 - MP +15%
Bless the Soul 3 - MP +20%
Bless the Soul 4 - MP +25%
Bless the Soul 5 - MP +30%
Bless the Soul 6 - MP +35%

Blessing of Paagrio 1 - P.Def. +8%
Blessing of Paagrio 2 - P.Def. +12%
Blessing of Paagrio 3 - P.Def. +15%

Blessing of Queen 1 - Critical +25%
Blessing of Queen 2 - Critical +??%
Blessing of Queen 3 - Critical +30%
Blessing of Queen 4 - Critical +??%

Blizzard - Speed -61 Block Shield - P.Def. -??%

Blessing of Noblesse - this buff falls on death but none of your other buffs do

Blessing of Seraphim 1 - MP regen per tick +30%
Blessing of Seraphim 2 - MP regen per tick +32%
Blessing of Seraphim 3+ - MP regen per tick +35%

Blessings of Pa'agrio 1 - P.Def. +8%
Blessings of Pa'agrio 2 - P.Def. +12%
Blessings of Pa'agrio 3 - P.Def. +15%

Blinding Blow - Speed +40%

Blizzard - Speed -45%

Block Shield - P.Def. -10%

Block Wind Walk - Speed -10%

Body of Avatar 1 - HP +10%
Body of Avatar 2 - HP +15%
Body of Avatar 3 - HP +20%
Body of Avatar 4 - HP +25%
Body of Avatar 5 - HP +30%
Body of Avatar 6 - HP +35%

Bright Servitor 1 - M.Atk. +55%
Bright Servitor 2 - M.Atk. +65%
Bright Servitor 3 - M.Atk. +75%

C

Chant of Battle 1 - P.Atk. +8%
Chant of Battle 2 - P.Atk. +12%
Chant of Battle 3 - P.Atk. +15%

Chant of Eagle 1 - Accuracy +2
Chant of Eagle 2 - Accuracy +3
Chant of Eagle 3 - Accuracy +4

Chant of Evasion 1 - Evasion +2
Chant of Evasion 2 - Evasion +3
Chant of Evasion 3 - Evasion +4

Chant of Fire 1 - M.Def. +15%
Chant of Fire 2 - M.Def. +23%
Chant of Fire 3 - M.Def. +30%

Chant of Flame 1 - Casting Spd. +15%
Chant of Flame 2 - Casting Spd. +23%
Chant of Flame 3 - Casting Spd. +30%

Chant of Fury 1 - Atk. Spd. +15%
Chant of Fury 2 - Atk. Spd. +33%

Chant of Predator 1 - Critical +20%
Chant of Predator 2 - Critical +25%
Chant of Predator 3 - Critical +30%

Chant of Rage 1
- Critical Damage +30%
Chant of Rage 2 - Critical Damage +40%
Chant of Rage 3 - Critical Damage +50%

Chant of Revenge 1 - Reflect 10% of melee range physical damage back on the attacker
Chant of Revenge 2 - Reflect 15% of melee range physical damage back on the attacker
Chant of Revenge 3 - Reflect 20% of melee range physical damage back on the attacker

Chant of Shielding 1 - P.Def. +8%
Chant of Shielding 2 - P.Def. +12%
Chant of Shielding 3 - P.Def. +15%

Chant of Spirit - Cancel resistance +30%, Debuff resistance +20%

Chant of Vampire 1 - Recover 6% of melee physical damage as HP
Chant of Vampire 2 - Recover 7% of melee physical damage as HP
Chant of Vampire 3 - Recover 8% of melee physical damage as HP
Chant of Vampire 4 - Recover 9% of melee physical damage as HP

Chant of Victory - HP +20%, +4 Accuracy, +20% P.Def, +10% P.Atk, +20% P.Atk speed, +20% Crit. Rate, +20% Crit. Dmg, +20% M.Def, +20% M.Atk, +20% Cast. Speеd, -20% Speed, +20% Cancel&Debuff resistance

Charm of Luck - Reduce Drop Penalty

Clarity 1 - Skill MP Consumption -4%
Clarity 2 - Skill MP Consumption -8% on the second cost only (There are 2 seperate times when a skill uses MP - when you use it and when it is finally cast. Clarity acts only on the second cost)
Clarity 3 - Skill MP Consumption -10%

Concentration 1 - Chance of casting interruption -18%
Concentration 2 - Chance of casting interruption -25%
Concentration 3 - Chance of casting interruption -36%
Concentration 4 - Chance of casting interruption -42%
Concentration 5 - Chance of casting interruption -48%
Concentration 6 - Chance of casting interruption -53%

Cripple 1 - Speed -30%
Cripple 2 - Speed -30%
Cripple 3 - Speed -30%
Cripple 4 - Speed -30%
Cripple 5 - Speed -30%
Cripple 6+ Speed -45%

Curse Chaos 1 - Accuracy -12
Curse Chaos 2+ - Accuracy -13

Curse Disease 1+ - Amount restored from Heals -50%

Curse Gloom - M.Def. -23%

Curse of Abyss - M.Atk. -30%, P.Def. -30%, Evasion -6, Speed -10%, Casting Spd. -20%, Magic Critical Rate -30%

Curse of Doom - Physical&Magical Skill Silence

Curse of Shade 1 - P.Def. -6%, M.Def. -6%
Curse of Shade 2 - P.Def. -8%, M.Def. -8%
Curse of Shade 3+ - P.Def. -10%, M.Def. -10%

Curse: Weakness 1 - P.Atk. -17%
Curse: Weakness 2 - P.Atk. -20%
Curse: Weakness 3 - P.Atk. -20%
Curse: Weakness 4 - P.Atk. -20%
Curse: Weakness 5 - P.Atk. -20%
Curse: Weakness 6+ - P.Atk. -23%

D

Dance of Aqua Guard - Resistance to Water attribute +30%

Dance of Concentration - Casting Spd. +30%, Chance of casting interruption -30%

Dance of Earth Guard - Resistance to Earth attribute +30%

Dance of Fire - Critical Damage +35%

Dance of Fury - Atk. Spd. +15%

Dance of Inspiration - Accuracy +4

Dance of Light - Makes physical attacks Holy attribute

Dance of Medusa - Petrify

Dance of Mystic - M.Atk. +20%

Dance of Protection - Fall damage -30%

Dance of Shadow - Speed -50%, Avoid Agro 100%

Dance of Siren - Magic Critical Rate +200%

Dance of Vampire - Recover 8% of melee physical damage as HP

Dance of Warrior - P.Atk. +12%

Dark Vortex - Base MP Regen per tick -12, Resistance to Darkness attribute -30%

Dash 1 - Speed +40
Dash 2 - Speed +66

Dead Eye 1 - P.Atk. +124, Accuracy +1, Atk. Spd. -20%, Critical Damage +20%
Dead Eye 2 - P.Atk. +134, Accuracy +1, Atk. Spd. -20%, Critical Damage +20%
Dead Eye 3 - P.Atk. +145, Accuracy +2, Atk. Spd. -20%, Critical Damage +20%
Dead Eye 4 - P.Atk. +155, Accuracy +2, Atk. Spd. -20%, Critical Damage +20%
Dead Eye 5 - P.Atk. +166, Accuracy +2, Atk. Spd. -20%, Critical Damage +20%
Dead Eye 6 - P.Atk. +177, Accuracy +3, Atk. Spd. -20%, Critical Damage +20%
Dead Eye 7 - P.Atk. +188, Accuracy +3, Atk. Spd. -20%, Critical Damage +20%
Dead Eye 8 - P.Atk. +199, Accuracy +3, Atk. Spd. -20%, Critical Damage +20%

Death Whisper 1 - Critical Damage +30%
Death Whisper 2 - Critical Damage +32.5%
Death Whisper 3 - Critical Damage +35%

Decrease Weight 1 - Weight Penalty +3000 (does not increase capacity)
Decrease Weight 2 - Weight Penalty +6000 (does not increase capacity)
Decrease Weight 3 - Weight Penalty +9000 (does not increase capacity)

Defense Aura 1 - P.Def. +8%
Defense Aura 2 - P.Def. +12%

Deflect Arrow 1 - Bow Damage -16%
Deflect Arrow 2 - Bow Damage -24%
Deflect Arrow 3 - Bow Damage -32%
Deflect Arrow 4 - Bow Damage -40%

Demon Wind - Amount restored from Heals -50%

Demonic Blade Dance 1 - P.Atk. -10%, M.Atk. -10%
Demonic Blade Dance 2 - P.Atk. -10%, M.Atk. -10%
Demonic Blade Dance 3 - P.Atk. -10%, M.Atk. -10%
Demonic Blade Dance 4 - P.Atk. -15%, M.Atk. -15%
Demonic Blade Dance 5 - P.Atk. -15%, M.Atk. -15%
Demonic Blade Dance 6 - P.Atk. -20%, M.Atk. -20%
Demonic Blade Dance 7 - P.Atk. -20%, M.Atk. -20%
Demonic Blade Dance 8 - P.Atk. -25%, M.Atk. -25%
Demonic Blade Dance 9 - P.Atk. -25%, M.Atk. -25%
Demonic Blade Dance 10 - P.Atk. -30%, M.Atk. -30%

Divine Protection - Resistance to Darkness attribute +30%

Duelist Spirit 1 - Atk. Spd. +8%, PVP damage +??
Duelist Spirit 2 - Atk. Spd. +12%, PVP damage +??

E

Earth Chant 1 - P.Def. +5%, does not stack with Greater Might or War Chant.
Earth Chant 2 - P.Def. +10%, does not stack with Greater Might or War Chant.
Earth Chant 3 - P.Def. +15%, does not stack with Greater Might or War Chant.

Elemental Protection - Resistance to Fire attribute +30%, Resistance to Wind, Water, Earth attributes +20%

Empower 1 - M.Atk. +55%
Empower 2 - M.Atk. +65%
(Greater) Empower 3 - M.Atk. +75%

Entangle 1 - Speed -30%
Entangle 2+ - Speed -45%

Evade Shot 1 - Evasion +6

Eye of Pa'agrio - Critical Damage +35%

F

Fell Swoop Polearm - Arc +??

Final Fortress 1 - P.Def. +116.875 when HP falls to 30% or less
Final Fortress 2 - P.Def. +129.000 when HP falls to 30% or less
Final Fortress 3 - P.Def. +141.625 when HP falls to 30% or less
Final Fortress 4 - P.Def. +150.375 when HP falls to 30% or less
Final Fortress 5 - P.Def. +159.250 when HP falls to 30% or less
Final Fortress 6 - P.Def. +168.375 when HP falls to 30% or less
Final Fortress 7 - P.Def. +177.625 when HP falls to 30% or less
Final Fortress 8 - P.Def. +187.000 when HP falls to 30% or less
Final Fortress 9 - P.Def. +196.500 when HP falls to 30% or less
Final Fortress 10 - P.Def. +206.125 when HP falls to 30% or less
Final Fortress 11 - P.Def. +215.750 when HP falls to 30% or less

Final Frenzy 1 - P.Atk. +32.9 when HP falls to 30% or less
Final Frenzy 2 - P.Atk. +39.4 when HP falls to 30% or less
Final Frenzy 3 - P.Atk. +46.6 when HP falls to 30% or less
Final Frenzy 4 - P.Atk. +54.6 when HP falls to 30% or less
Final Frenzy 5 - P.Atk. +63.3 when HP falls to 30% or less
Final Frenzy 6 - P.Atk. +72.7 when HP falls to 30% or less
Final Frenzy 7 - P.Atk. +79.3 when HP falls to 30% or less
Final Frenzy 8 - P.Atk. +86.1 when HP falls to 30% or less
Final Frenzy 9 - P.Atk. +93.1 when HP falls to 30% or less
Final Frenzy 10 - P.Atk. +100.2 when HP falls to 30% or less
Final Frenzy 11 - P.Atk. +107.5 when HP falls to 30% or less
Final Frenzy 12 - P.Atk. +114.8 when HP falls to 30% or less
Final Frenzy 13 - P.Atk. +122.1 when HP falls to 30% or less
Final Frenzy 14 - P.Atk. +129.3 when HP falls to 30% or less

Fist Fury - Atk. Spd. +25%

Final Servitor - HP +20%, restores the HP added, Speed -20%, Accuracy +4, P.Def. +20%, P.Atk. +10%, Atk. Spd. +20%, Critical +20%, Critical Damage +20%, M.Def. +20%, Casting Spd. +20%, Debuff Resistance +20%

Fire Vortex - Speed -10%, Atk. Spd. -30%, Casting Spd. -10%, MP Regen per tick -12, Resistance to Fire attribute -20%, Resistance to Water attribute +??%

Focus 1 - Critical +20%
Focus 2 - Critical +25%
Focus 3 - Critical +30%

Focus Attack 1 - Accuracy +3, Critical Damage +10-15%, Polearm can hit only 1 target
Focus Attack 2 - Accuracy +3, Critical Damage +10-15%, Polearm can hit only 1 target
Focus Attack 3 - Accuracy +4, Critical Damage +?, Polearm can hit only 1 target
Focus Attack 4 - Accuracy +5, Critical Damage +?, Polearm can hit only 1 target
Focus Attack 5 - Accuracy +?, Critical Damage +?, Polearm can hit only 1 target

Focus Chance - Critical Chance from front -30%, Critical Chance from side +30%,
Critical Chance from back +60%. This includes the "blow" series of skills.

Focus Death - Critical -30%, Blow land rate +60%, Critical Damage from front -30%, Critical Damage from back +90%

Focus Power - Critical Damage from front -30%, Critical Damage from side +30%, Critical Damage from back +60%

Fortune of Noblesse - Drop penalty reduced

Fortitude - Resistance against Shock, Paralyze attributes +30% (MP consumption depends on char lvl, base - 0.5)

Freezing Skin 1 - Reflect 10% of melee range physical damage back on the attacker
Freezing Skin 2 - Reflect 15% of melee range physical damage back on the attacker
Freezing Skin 3 - Reflect 20% of melee range physical damage back on the attacker

Freezing Strike 1+ - Speed -30%

Frenzy 1 - With Sword, Polearm or Blunt: P.Atk. +100%
With 2hs/2hb: Accuracy +4, P.Atk. +150.26%
With other weapon: P.Atk. +30%
Frenzy 2 - With Sword, Polearm or Blunt: P.Atk. +149.76%
With 2hs/2hb: Accuracy +4, P.Atk. +199.55%
With other weapon: P.Atk. +30%
Frenzy 3 - With Sword, Polearm or Blunt: P.Atk. +246.38%
With 2hs/2hb: Accuracy +6, P.Atk. +301.95%
With other weapon: P.Atk. +50%

Frost Bolt 1+ - Speed -38

G

Gift of Queen 1 - P.Atk. +6%, Accuracy +2
Gift of Queen 2 - P.Atk. +8%, Accuracy +2
Gift of Queen 3+ - P.Atk. +10%, Accuracy +2

Gift of Seraphim 1 - Reuse Delay -30%
Gift of Seraphim 2 - Reuse Delay -32%
Gift of Seraphim 3+ - Reuse Delay -35%

Glory of Paagrio 1 - M.Def. +15%
Glory of Paagrio 2 - M.Def. +23%
Glory of Paagrio 3 - M.Def. +30%

Greater Magic Haste Potion - Casting Spd. +30%

Greater Might 1 - P.Atk. +4%, does not stack with Greater Shield or Earth Chant
Greater Might 2 - P.Atk. +7%, does not stack with Greater Shield or Earth Chant
Greater Might 3 - P.Atk. +10%, does not stack with Greater Shield or Earth Chant

Greater Shield 1 - P.Def. +5%, does not stack with Greater Might or War Chant
Greater Shield 2 - P.Def. +10%, does not stack with Greater Might or War Chant
Greater Shield 3 - P.Def. +15%, does not stack with Greater Might or War Chant

Greater Quick Step Potion - Speed +33

Greater Swift Attack Potion - Atk. Spd. +33%

Guard Stance 1 - P.Def. +121.8, Shield Block Rate +50% (MP consumption depends on char lvl, base - 1.5)
Guard Stance 2 - P.Def. +161.1, Shield Block Rate +50% (MP consumption depends on char lvl, base - 1.5)
Guard Stance 3 - P.Def. +212.1, Shield Block Rate +50% (MP consumption depends on char lvl, base - 1.5)
Guard Stance 4 - P.Def. +256.5, Shield Block Rate +50% (MP consumption depends on char lvl, base - 1.5)

Guidance 1 - Accuracy +2
Guidance 2 - Accuracy +3
Guidance 3 - Accuracy +4

Guts 1 - P.Def. +100%
Guts 2 - P.Def. +150%
Guts 3 - P.Def. +200%

H

Hamstring 1+ - Speed -45% (-61)

Hamstring Shot - Speed -45% (-61)

Haste 1 - Atk. Spd. +15%
Haste 2 - Atk. Spd. +33%

Haste Potion - Speed +20

Hawk Eye 1 - P.Def. -10%, Accuracy +6
Hawk Eye 2 - P.Def. -10%, Accuracy +8
Hawk Eye 3 - P.Def. -10%, Accuracy +10

Hawk Spirit Totem - Only if a Fist weapon is equipped: Accuracy +6, Critical +100, Critical Damage +30%

Herb of Atk. Speed - Atk. Spd. +33%

Herb of Casting Spd. - Casting Spd. +30%

Herb of Critical Attack - Critical +30%

Herb of Magic - M.Atk. +75%

Herb of Speed - Speed +33

Herb of Strength - P.Atk. +15%

Heroic Berserker - Accuracy +8, Evasion -8, P.Atk. +500, M.Atk. +500, P.Def. -25%, M.Def. -25, Atk. Speed +100, Casting Spd. +100, Speed +20, Cancel/Debuff resistance +??, Heals are ??% more effective

Heroic Dread - Fear effect, Enemy speed +52% (this is a fear debuff)

Heroic Grandeur - P.Def. -50%, M.Def. -50%, Evasion -16, Shield Block Rate -??, Magic Resistance (?) +??, Blocks all Physical and Magical effects (?)

Heroic Miracle - P.Def. +5400, M.Def. +4050, Speed +5, Cancel resistance +??, requires Shield to function

Heroic Valor - P.Atk. +250, P.Def. +500, Cancel resistance +??

Hex - P.Def. -23%

Holy Armor 1 - Resistance against Darkness attribute +7%
Holy Armor 2 - Resistance against Darkness attribute +10%

Holy Resistance 1 - Resistance to Holy attribute +15%
Holy Resistance 2 - Resistance to Holy attribute +23%
Holy Resistance 3 - Resistance to Holy attribute +30%

Holy Weapon - Makes physical attacks Holy attribute

Hot Springs Cholera 1 - Accuracy +3
Hot Springs Cholera 2 - Accuracy +6, Evasion -3
Hot Springs Cholera 3 - Accuracy +8, Evasion -3
Hot Springs Cholera 4 - Accuracy +10, Evasion -3
Hot Springs Cholera 5 - Accuracy +6, Evasion -5
Hot Springs Cholera 6-  Evasion -5
Hot Springs Cholera 7 - Evasion -5
Hot Springs Cholera 8 - Evasion -8
Hot Springs Cholera 9 - Evasion -8
Hot Springs Cholera 10 - Evasion -10

Hot Springs Malaria 1 - Casting Spd. +4%
Hot Springs Malaria 2 - Casting Spd. +8%, MP Cost -4%
Hot Springs Malaria 3 - Casting Spd. +12%, MP Cost -4%
Hot Springs Malaria 4 - Casting Spd. +16%, MP Cost -4%
Hot Springs Malaria 5 - Casting Spd. +8%, MP Cost -8%
Hot Springs Malaria 6 - MP Cost -8%
Hot Springs Malaria 7 - MP Cost -8%
Hot Springs Malaria 8 - MP Cost -12%
Hot Springs Malaria 9 - MP Cost -12%
Hot Springs Malaria 10 - MP Cost -16%

Howl - P.Atk. -23%

I

Ice Bolt 1+ - Speed -30%

Ice Vortex - Speed -30%, Atk. Spd. -10%, Casting Spd. -10%, MP Regen per tick -12, Resistance to Water attribute -20%, Resistance to Fire attribute +??%

Infernal Weapon - Makes physical attacks Fire attribute

Invigor 1 - Resistance to Bleed attribute +30%
Invigor 2 - Resistance to Bleed attribute +40%
Invigor 3 - Resistance to Bleed attribute +50%

Invocation 1 - P.Def. -90%, MP Regens 100 points per tick 8 times. Cannot Move.
Invocation 2 - P.Def. -90%, MP Regens ~109.7 points per tick 8 times. Cannot Move.
Invocation 3+ - P.Def. -90%, MP Regens ??? points per tick 8 times. Cannot Move.

Iron Will 1 - M.Def. +15%
Iron Will 2 - M.Def. +23%
Iron Will 3 - M.Def. +30%

J

Judgment 1 - Critical Damage -25%
Judgment 2 - Critical Damage -25%
Judgment 3 - Critical Damage -25%
Judgment 4 - Critical Damage -25%
Judgment 5 - Critical Damage -25%
Judgment 6 - Critical Damage -30%
Judgment 7 - Critical Damage -30%
Judgment 8 - Critical Damage -30%
Judgment 9 - Critical Damage -30%
Judgment 10 - Critical Damage -35%

K

Kiss of Eva 1 - Breath Guage +400%
Kiss of Eva 2 - Breath Guage +600%

L

Light Vortex - Accuracy -6, MP Regen per tick -12, Resistance to Holy attribute -30%

Lionheart 1 - Resistance to Shock, Hold, Sleep, Paralyze attributes +40%, Cancel Resistance +??
Lionheart 2 - Resistance to Shock, Hold, Sleep, Paralyze attributes +60%, Cancel Resistance +??
Lionheart 3 - Resistance to Shock, Hold, Sleep, Paralyze attributes +80%, Cancel Resistance +??

M

Magic Barrier 1 - M.Def. +23%
Magic Barrier 2 - M.Def. +30%
 
Magic Haste Potion - Casting Spd. +23%

Magical Backfire - Skill MP Consumption +??

Magical Mirror - Reflect magical debuffs at a 30% probability, physical at a 10% probability

Magnus Chant - +20% MP, Regen MP +50%, M.Def  +30%, M.Atk +30%, Casting Speed +20%, MP consumption -20%, Resist Debuff +20%

Majesty 1 - P.Def. +7%, Evasion -2
Majesty 2 - P.Def. +11%, Evasion -4
Majesty 3 - P.Def. +15%, Evasion -6

Mana Regeneration 1 - MP Regen per tick +1.72
Mana Regeneration 2 - MP Regen per tick +2.16
Mana Regeneration 3 - MP Regen per tick +2.74
Mana Regeneration 4 - MP Regen per tick +3.09

Mass Block Wind Walk - Speed -10%
 
Mass Curse of Shade 1 - P.Def. -6%, M.Def. -6%
Mass Curse of Shade 2 - P.Def. -8%, M.Def. -8%
Mass Curse of Shade 3+ - P.Def. -10%, M.Def. -10%

Mass Gloom - M.Def. -23%

Mass Shield Block - P.Def. -10%

Mass Slow 1+ - Speed -45%

Mass Surrender to Fire - Resistance to Fire attribute -??, Resistance to Water attribute +??%

Mass Surrender to Water - Resistance to Water attribute -??, Resistance to Fire attribute +??%
 
Mass Surrender to Wind - Resistance to Wind attribute -??, Resistance to Earth attribute +??%

Mental Shield 1 - Resistance to Hold, Sleep, Derangement +50%
Mental Shield 2 - Resistance to Hold, Sleep, Derangement +60%
Mental Shield 3 - Resistance to Hold, Sleep, Derangement +70%
Mental Shield 4 - Resistance to Hold, Sleep, Derangement +80%

Might 1 - P.Atk. +8%
Might 2 - P.Atk. +12%
Might 3 - P.Atk. +15%

Mighty Servitor 1 - P.Atk. +8%
Mighty Servitor 2 - P.Atk. +12%
Mighty Servitor 3 - P.Atk. +15%

O

Ogre Spirit Totem - P.Def. +30%, M.Def. +30%, Evasion -9, Speed -30%

P

Pa'agrian Gift 1 - P.Atk. +8%
Pa'agrian Gift 2 - P.Atk. +12%
Pa'agrian Gift 3 - P.Atk. +15%

Pa'agrian Haste 1 - Speed +20
Pa'agrian Haste 2 - Speed +33
 
Pa'agrio's Fist - CP +800

Parry Stance - P.Def. +25%, M.Def. +25%, Speed -10%, Accuracy -4, Atk. Spd. -20%, (MP consumption depends on char lvl, base - 0.5)

Polearm Accuracy 1 - Accuracy +2 (MP consumption depends on char lvl, base - 0.5)
Polearm Accuracy 2 - Accuracy +3 (MP consumption depends on char lvl, base - 0.5)
Polearm Accuracy 3 - Accuracy +4 (MP consumption depends on char lvl, base - 0.5)

Phantom Cubic - P.Atk. -23% or P.Def. -23% or Atk. Spd. -23%

Physical Mirror - Reflect physical debuffs at a 30% probabilitym magical at a 10% probability

Potion of Alacrity - Atk. Spd. +15%

Power Break 1 - P.Atk. -20%
Power Break 2 - P.Atk. -20%
Power Break 3+ - P.Atk. -23%

Power of Paagrio 1 - P.Atk. +8%
Power of Paagrio 2 - P.Atk. +12%
Power of Paagrio 3 - P.Atk. +15%

Prayer 1 - Heal Power +8%
Prayer 2 - Heal Power +10%
Prayer 3 - Heal Power +12%

Prophecy of Fire - HP +20%, +20% HP regen, +4 Accuracy, +20% P.Def, +10% P.Atack, +20% P.Atack speеd, -10% Speed, +10% Protection to Debuff&Cancel

Prophecy of Water - M.Atk. +20%, M.Def. +20%, Speed -20%, MP Regen +20%, Casting Spd +20% +100% Magic crit. rate, +10% Protection to Debuff&Cancel

Prophecy of Wind - Accuracy +4, Evasion +4, Atk. Spd. +20%, 5 Vampiric attack (equal Vampiric Rage 1 lvl), 20% Crit. Rate from Behind, +20% Crit. Dmg сзади, +10% Protection to Debuff&Cancel

Psycho Symphony 1 - Speed -10%, Atk. Spd. -10%, Casting Spd. -10%
Psycho Symphony 2 - Speed -10%, Atk. Spd. -10%, Casting Spd. -10%
Psycho Symphony 3 - Speed -10%, Atk. Spd. -10%, Casting Spd. -10%
Psycho Symphony 4 - Speed -10%, Atk. Spd. -15%, Casting Spd. -15%
Psycho Symphony 5 - Speed -10%, Atk. Spd. -15%, Casting Spd. -15%
Psycho Symphony 6 - Speed -10%, Atk. Spd. -20%, Casting Spd. -20%
Psycho Symphony 7 - Speed -10%, Atk. Spd. -20%, Casting Spd. -20%
Psycho Symphony 8 - Speed -10%, Atk. Spd. -25%, Casting Spd. -25%
Psycho Symphony 9 - Speed -10%, Atk. Spd. -25%, Casting Spd. -25%
Psycho Symphony 10 - Speed -10%, Atk. Spd. -30%, Casting Spd. -30%

Puma Spirit Totem - Only when Fists are equipped: Atk. Spd. +20%, Accuracy +6

R

Rabbit Spirit Totem - P.Atk. -30%, Evasion +12, Speed +30%, Accuracy -9

Rage 1 - Evasion -3, P.Def. -20%
With Sword/Blunt/Polearm: P.Atk. +45.2%
With 2hs/2hb: Accuracy +2, P.Atk. +55.36%
With other weapon: P.Atk. +20%
Rage 2 - Evasion -3, P.Def. -20%
With Sword/Blunt/Polearm: P.Atk. +54.86%
With 2hs/2hb: Accuracy +4, P.Atk. +64.085%
With other weapon: P.Atk. +20%

Rage of Pa'agrio 1 - P.Atk. +5%, M.Atk. +10%, P.Def. -5%, M.Def. -10%, Evasion -2, Speed +5, Atk. Spd +5%, Casting Spd. +5%
Rage of Pa'agrio 2 - P.Atk. +8%, M.Atk. +16%, P.Def. -8%, M.Def. -16%, Evasion -4, Speed +8, Atk. Spd +8%, Casting Spd. +8%

Rapid Fire 1 - P.Atk. +62, Atk. Spd. +20%, bow range becomes 600, only works with a bow
Rapid Fire 2 - P.Atk. +67, Atk. Spd. +20%, bow range becomes 600, only works with a bow
Rapid Fire 3 - P.Atk. +73, Atk. Spd. +20%, bow range becomes 600, only works with a bow
Rapid Fire 4 - P.Atk. +78, Atk. Spd. +20%, bow range becomes 600, only works with a bow
Rapid Fire 5 - P.Atk. +83, Atk. Spd. +20%, bow range becomes 600, only works with a bow
Rapid Fire 6 - P.Atk. +89, Atk. Spd. +20%, bow range becomes 600, only works with a bow
Rapid Fire 7 - P.Atk. +94, Atk. Spd. +20%, bow range becomes 600, only works with a bow
Rapid Fire 8 - P.Atk. +100, Atk. Spd. +20%, bow range becomes 600, only works with a bow

Rapid Shot 1 - Atk. Spd. with a bow +8%
Rapid Shot 2 - Atk. Spd. with a bow +12%

Relax HP - regen per tick +5, MP regen per tick -2

Reflect Damage 1 - Reflect 10% of melee range physical damage back on the attacker
Reflect Damage 2 - Reflect 15% of melee range physical damage back on the attacker
Reflect Damage 3 - Reflect 20% of melee range physical damage back on the attacker

Regeneration 1 - HP regen per tick +10%
Regeneration 2 - HP regen per tick +15%
Regeneration 3 - HP regen per tick +20%

Resist Aqua 1 - Resistance to Water attribute +15%
Resist Aqua 2 - Resistance to Water attribute +23%
Resist Aqua 3 - Resistance to Water attribute +30%

Resist Fire 1 - Resistance to Fire attribute +15%
Resist Fire 2 - Resistance to Fire attribute +23%
Resist Fire 3 - Resistance to Fire attribute +30%

Resist Poison 1 - Resistance to Poison attribute +30%
Resist Poison 2 - Resistance to Poison attribute +40%
Resist Poison 3 - Resistance to Poison attribute +50%

Resist Shock 1 - Resistance to Shock attribute +15%
Resist Shock 2 - Resistance to Shock attribute +20%
Resist Shock 3 - Resistance to Shock attribute +30%
Resist Shock 4 - Resistance to Shock attribute +40%

Resist Wind 1 - Resistance to Wind attribute +15%
Resist Wind 2 - Resistance to Wind attribute +23%
Resist Wind 3 - Resistance to Wind attribute +30%

Rest of Chameleon - MP regen per tick -2.5, Avoid Agro 100%

Riposte Stance - Accuracy -4, Speed -10%, Atk. Spd. -20%, Reflect 30% of melee range physical damage back on the attacker, Probably to reflect a debuff 30%, base MP cost per tick is 0.5 (depends on lvl)

S

Sanctuary - P.Atk. -23%

Sand Bomb 1 - Accuracy -6
Sand Bomb 2 - Accuracy -6
Sand Bomb 3 - Accuracy -6
Sand Bomb 4 - Accuracy -6
Sand Bomb 5 - Accuracy -6
Sand Bomb 6 - Accuracy -9
Sand Bomb 7 - Accuracy -9
Sand Bomb 8 - Accuracy -9
Sand Bomb 9 - Accuracy -9
Sand Bomb 10 - Accuracy -12

Seal of Chaos 1 - Accuracy -6
Seal of Chaos 2 - Accuracy -6
Seal of Chaos 3+ - Accuracy -8

Seal of Despair - P.Atk. -10%, M.Def. -30%, Accuracy -6, Critical -30%, Critical Damage -30%, Speed -20%, Atk. Spd. -30%
 
Seal of Disease - HP restored from heals -50%

Seal of Scourge 1+ - HP regen per tick set to 0

Seal of Slow 1 - Speed -30%
Seal of Slow 2+ - Speed -45%

Seal of Suspension 1+ - Reuse delay +200%

Seal of Winter - Atk. Spd. -23%

Servitor Haste 1 - Atk. Spd. +15%
Servitor Haste 2 - Atk. Spd. +33%

Servitor Magic Shield 1 - M.Def. +23%
Servitor Magic Shield 2 - M.Def. +30%

Servitor Physical Shield 1 - P.Def. +8%
Servitor Physical Shield 2 - P.Def. +12%
Servitor Physical Shield 3 - P.Def. +15%
 
Servitor Ultimate Defense 1 - P.Def. +1800, M.Def. +1350, Speed set to 0
Servitor Ultimate Defense 2 - P.Def. +3600, M.Def. +2700, Speed set to 0

Servitor Windwalk 1 - Speed +20
Servitor Windwalk 2 - Speed +33

Shield 1 - P.Def. +8%
Shield 2 - P.Def. +12%
Shield 3 - P.Def. +15%

Shield Slam - Physical skill silence

Shield Fortress 1 - Shield P.Def. +446, (MP consumption depends on char lvl, base - 0.4)
Shield Fortress 2 - Shield P.Def. +469, (MP consumption depends on char lvl, base - 0.4)
Shield Fortress 3 - Shield P.Def. +491, (MP consumption depends on char lvl, base - 0.4)
Shield Fortress 4 - Shield P.Def. +514, (MP consumption depends on char lvl, base - 0.4)
Shield Fortress 5 - Shield P.Def. +537, (MP consumption depends on char lvl, base - 0.4)
Shield Fortress 6 - Shield P.Def. +560, (MP consumption depends on char lvl, base - 0.4)

Shock Blast - P.Def. -30%, M.Def. -30%

Sight of Paagrio 1 - Accuracy +2
Sight of Paagrio 2 - Accuracy +3
Sight of Paagrio 3 - Accuracy +4

Silent Move - Speed -40%, avoid agro 100%

Slow 1 - Speed -30%
Slow 2+ - Speed -45%

Snipe 1 - P.Atk. +124, Accuracy +1, Critical +20%, Range +300
Snipe 2 - P.Atk. +134, Accuracy +3, Critical +20%, Range +300
Snipe 3 - P.Atk. +145, Accuracy +4, Critical +20%, Range +300
Snipe 4 - P.Atk. +155, Accuracy +4, Critical +20%, Range +300
Snipe 5 - P.Atk. +166, Accuracy +5, Critical +20%, Range +300
Snipe 6 - P.Atk. +177, Accuracy +5, Critical +20%, Range +300
Snipe 7 - P.Atk. +188, Accuracy +6, Critical +20%, Range +300
Snipe 8 - P.Atk. +199, Accuracy +6, Critical +20%, Range +300
 
Song of Champion - Physical Skill Reuse Delay -30%, MP Cost -20%

Song of Earth - P.Def. +25%

Song of Flame Guard - Resistance to Fire attribute +30%

Song of Hunter - Critical +100%

Song of Invocation - Resistance to Darkness attribute +20%

Song of Life - HP regen per tick +20%

Song of Meditation - MP regen per tick +20%, MP Cost -10%

Song of Renewal - Skill (all) Reuse Delay -30%, MP cost -5%

Song of Storm Guard - Resistance to Wind attribute +30%

Song of Vengeance - Reflect 20% of melee range physical damage back on the attacker

Song of Vitality - HP +30%

Song of Warding - M.Def. +30%

Song of Water - Evasion +3

Song of Wind - Speed +20

Soul of Pa'agrio - M.Atk. +75%

Soul of Sagitarrius 1 - MP +10%
Soul of Sagitarrius 2 - MP +15%
Soul of Sagitarrius 3 - MP +20%
Soul of Sagitarrius 4 - MP +25%
 
Soul Cry 1 - P.Atk. +4.5
Soul Cry 2 - P.Atk. +14.0
Soul Cry 3 - P.Atk. +33.5
Soul Cry 4 - P.Atk. +66.5
Soul Cry 5 - P.Atk. +90.5
Soul Cry 6 - P.Atk. +141.5
Soul Cry 7 - P.Atk. +208.5
Soul Cry 8 - P.Atk. +247.0
Soul Cry 9 - P.Atk. +310.0
Soul Cry 10 - P.Atk. +375.5

Soul Guard 1 - P.Def. +293.3, MP regen per tick -5
Soul Guard 2 - P.Def. +333.2, MP regen per tick -6
Soul Guard 3 - P.Def. +375.9, MP regen per tick -6
Soul Guard 4 - P.Def. +421.4, MP regen per tick -7
Soul Guard 5 - P.Def. +445.2, MP regen per tick -8
Soul Guard 6 - P.Def. +469.7, MP regen per tick -8
Soul Guard 7 - P.Def. +494.9, MP regen per tick -8
Soul Guard 8 - P.Def. +520.1, MP regen per tick -8
Soul Guard 9 - P.Def. +546.0, MP regen per tick -9
Soul Guard 10 - P.Def. +571.9, MP regen per tick -9
Soul Guard 11 - P.Def. +598.5, MP regen per tick -9
Soul Guard 12 - P.Def. +625.8, MP regen per tick -10
Soul Guard 13 - P.Def. +653.1, MP regen per tick -10

Soul of Paagrio - M.Atk. +75%

Soul Shield 1 - P.Def. +8%
Soul Shield 2 - P.Def. +12%
Soul Shield 3 - P.Def. +15%

Speed of Paagrio 1 - Speed +20
Speed of Paagrio 2 - Speed +33

Spirit Barrier 1 - M.Def. +15%
Spirit Barrier 2 - M.Def. +23%
Spirit Barrier 3 - M.Def. +30%

Sprint 1 - Speed +20
Sprint 2 - Speed +33

Stealth 1 - P.Atk. -45%, P.Def. -45%, M.Def. -45%, Accuracy -12, Evasion -12
Stealth 2 - P.Atk. -45%, P.Def. -30%, M.Def. -30%, Accuracy -12, Evasion -8
Stealth 3 - P.Atk. -45%, P.Def. -15%, M.Def. -15%, Accuracy -12, Evasion -4

Surrender to Earth 1 - Resistance against Earth attribute -25%, Resistance to Wind attribute +??%
Surrender to Earth 2+ -  Resistance against Earth attribute -30%, Resistance to Wind attribute +??%

Surrender to Fire 1 - Resistance against Fire attribute -25%, Resistance to Water attribute +??%
Surrender to Fire 2 - Resistance against Fire attribute -25%, Resistance to Water attribute +??%
Surrender to Fire 3 - Resistance against Fire attribute -25%, Resistance to Water attribute +??%
Surrender to Fire 4+ - Resistance against Fire attribute -30%, Resistance to Water attribute +??%

Surrender to Poison 1 - Resistance against Poison attribute -25%
Surrender to Poison 2 - Resistance against Poison attribute -25%
Surrender to Poison 3 - Resistance against Poison attribute -25%

Surrender to Poison 4+ - Resistance against Poison attribute -30%

Surrender to Water 1+ - Resistance against Water attribute -30%, Resistance to Fire attribute +??%

Surrender to Wind 1+ - Resistance against Wind attribute -30%, Resistance to Earth attribute +??%

T

Tact of Paagrio 1 - Evasion +2
Tact of Paagrio 2 - Evasion +3
Tact of Paagrio 3 - Evasion +4

Thrill Fight 1 - Speed -25, Atk. Spd. +5%
Thrill Fight 2 - Speed -25, Atk. Spd. +10%

Tribunal 1 - Critical -30%
Tribunal 2 - Critical -30%
Tribunal 3 - Critical -30%
Tribunal 4 - Critical -30%
Tribunal 5 - Critical -30%
Tribunal 6 - Critical -30%
Tribunal 7 - Critical -40%
Tribunal 8 - Critical -40%
Tribunal 9 - Critical -40%
Tribunal 10 - Critical -50%

Touch of Death - Max CP -90%, Resist Debuffs -30%, Heals are 30% less effective

Touch of Life - Cancel Resistance +60%Resist Debuffs 30%, Heals are 30% more effective
 
Totem Spirit Bear - P.Atk. +20%, Speed -30%, Critical Damage +20%

Totem Spirit Bison - At 60% or less HP - P.Atk. +43%, Accuracy +6, Critical +100; At 30% or less HP - Critical changes from +100 to +400.

Totem Spirit Ogre - P.Def. +30%, M.Def. +30%, Evasion -9, Speed -30%

Totem Spirit Puma - P.Def. -20%, Evasion +3, Atk. Spd. +25%

Totem Spirit Rabbit - P.Atk. -99%, Evasion +25, Speed +62

Totem Spirit Wolf - Speed +18

U

Ultimate Defense 1 - P.Def. +1800, M.Def. +1350
Ultimate Defense 2 - P.Def. +3600, M.Def. +2700

Ultimate Evasion 1 - Evasion +20
Ultimate Evasion 2 - Evasion +25

Under the Protection of Pa'agrio 1 - Shield Block Rate +30%
Under the Protection of Pa'agrio 2 - -Shield Block Rate +40%
Under the Protection of Pa'agrio 3  Shield Block Rate +50%

Unholy Resistance 1 - Resistance to Darkness attribute +15%
Unholy Resistance 2 - Resistance to Darkness attribute +23%
Unholy Resistance 3 - Resistance to Darkness attribute +30%

V

Vampiric Rage 1
- Recover 6% of melee physical damage as HP
Vampiric Rage 2 - Recover 7% of melee physical damage as HP
Vampiric Rage 3 - Recover 8% of melee physical damage as HP
Vampiric Rage 4 - Recover 9% of melee physical damage as HP

Vengeance - P.Def. +5400, M.Def. +4050

Victories of Pa'agrio - HP +20%, restores the HP added, Speed -20%, Accuracy +4, P.Def. +20%, P.Atk. +10%, M.Atk. +20%, Atk. Spd. +20%, Critical +20%, Critical Damage +20%, M.Def. +20%, Casting Spd. +20%, Debuff Resistance +20%

Vicious Stance 1 - P.Atk. on Critical +35 (MP consumption depends on char lvl, base - 0.4) 
Vicious Stance 2 - P.Atk. on Critical +48 (MP consumption depends on char lvl, base - 0.4) 
Vicious Stance 3 - P.Atk. on Critical +64 (MP consumption depends on char lvl, base - 0.4) 
Vicious Stance 4 - P.Atk. on Critical +84 (MP consumption depends on char lvl, base - 0.4) 
Vicious Stance 5 - P.Atk. on Critical +109 (MP consumption depends on char lvl, base - 0.4) 
Vicious Stance 6 - P.Atk. on Critical +139 (MP consumption depends on char lvl, base - 0.4) 
Vicious Stance 7 - P.Atk. on Critical +166 (MP consumption depends on char lvl, base - 0.4) 
Vicious Stance 8 - P.Atk. on Critical +196 (MP consumption depends on char lvl, base - 0.4) 
Vicious Stance 9 - P.Atk. on Critical +229 (MP consumption depends on char lvl, base - 0.4) 
Vicious Stance 10 - P.Atk. on Critical +266 (MP consumption depends on char lvl, base - 0.4) 
Vicious Stance 11 - P.Atk. on Critical +306 (MP consumption depends on char lvl, base - 0.4) 
Vicious Stance 12 - P.Atk. on Critical +349 (MP consumption depends on char lvl, base - 0.4) 
Vicious Stance 13 - P.Atk. on Critical +379 (MP consumption depends on char lvl, base - 0.4) 
Vicious Stance 14 - P.Atk. on Critical +410 (MP consumption depends on char lvl, base - 0.4) 
Vicious Stance 15 - P.Atk. on Critical +443 (MP consumption depends on char lvl, base - 0.4) 
Vicious Stance 16 - P.Atk. on Critical +475 (MP consumption depends on char lvl, base - 0.4) 
Vicious Stance 17 - P.Atk. on Critical +509 (MP consumption depends on char lvl, base - 0.4) 
Vicious Stance 18 - P.Atk. on Critical +542 (MP consumption depends on char lvl, base - 0.4) 
Vicious Stance 19 - P.Atk. on Critical +576 (MP consumption depends on char lvl, base - 0.4) 
Vicious Stance 20 - P.Atk. on Critical +609 (MP consumption depends on char lvl, base - 0.4)

Vision of Pa'agrio 1 - Accuracy +2
Vision of Pa'agrio 2 - Accuracy +3
Vision of Pa'agrio 3 - Accuracy +4

W

War Chant 1
- P.Atk. +4%, does not stack with Greater Shield or Earth Chant.
War Chant 2 - P.Atk. +7%, does not stack with Greater Shield or Earth Chant.
War Chant 3 - P.Atk. +10%, does not stack with Greater Shield or Earth Chant

War Cry - P.Atk. +20%
War Cry - P.Atk. +25%

Warrior Servitor - HP +20%, P.Def. +20%, Accuracy +4, P.Atk. +10%, Speed -10%, Atk. Spd. +20%, HP added is healed, Debuff resistance +10%

Wild Defense - Speed -90%, Atk. Speed -70%, P.Def. +400%, M.Def. +400%

Wild Magic 1 - Magic Critical rate +200%
Wild Magic 2 - Magic Critical rate +300%

Wind Shackle 1 - Atk. Spd. -17%
Wind Shackle 2 - Atk. Spd. -20%
Wind Shackle 3 - Atk. Spd. -20%
Wind Shackle 4 - Atk. Spd. -20%
Wind Shackle 5 - Atk. Spd. -20%
Wind Shackle 6+ - Atk. Spd. -23%

Wind Vortex - Speed -10%, Atk. Spd. -10%, Casting Spd. -30%, MP Regen per tick -12, Resistance to Wind attribute -20%, Resistance to Earth attribute +??%

Wind Walk 1 - Speed +20
Wind Walk 2 - Speed +33

Wisdom of Pa'agrio 1 - Casting Spd. +15%
Wisdom of Pa'agrio 2 - Casting Spd. +23%
Wisdom of Pa'agrio 3 - Casting Spd. +30%

Wizard Servitor - MP Regen per tick +20%, Speed -20%, M.Def. +20%, M.Atk. +20%, Casting Spd. +20%, Magic Critical Rate +100%, Debuff Resistance +10%

Wolf Spirit Totem - Speed +20%, Accuracy +3

Wyvern Aegis - P.Def. +7000, M.Def. +6000

Z

Zealot 1 - Speed +10, HP Restored from heals -50%
With Fist or any kind of Blunt: Atk. Spd. +10%, Accuracy +6, Critical Damage +33%
With Polearm or any kind of Sword: Critical +33, Atk. Spd. +10%, Accuracy +6
Zealot 2 - Speed +20, HP Restored from heals -50%
With Fist or any kind of Blunt: Atk. Spd. +20%, Accuracy +6, Critical Damage +66%
With Polearm or any kind of Sword: Critical +66, Atk. Spd. +20%, Accuracy +6
Zealot 3 - Speed +30, HP Restored from heals -50%
With Fist or any kind of Blunt: Atk. Spd. +30%, Accuracy +6, Critical Damage +100%
With Polearm or any kind of Sword: Critical +100, Atk. Spd. +30%, Accuracy +6
Категория: Lineage 2 | Добавил: Sleepless (02.04.2010)
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