Angelic Icon 1 - P.Def. +50%, M.Def. +50%, Accuracy +6, Speed +10, Atk. Spd. +10%,
HP restored from heals -80%
With Fist or any kind of Blunt: Critical Damage +33%
With Polearm or any kind of Sword: Critical +33
With other weapons, only Speed is raised. Angelic Icon 2 - P.Def. +50%, M.Def. +50%, Accuracy +6, Speed +20, Atk. Spd. +20%,
HP restored from heals -80%
With Fist or any kind of Blunt: Critical Damage +66%
With Polearm or any kind of Sword: Critical +66
With other weapons, only Speed is raised. Angelic Icon 3 - P.Def. +50%, M.Def. +50%, Accuracy +6, Speed +30, Atk. Spd. +30%,
HP restored from heals -80%
With Fist or any kind of Blunt: Critical Damage +100%
With Polearm or any kind of Sword: Critical +100
With other weapons, only Speed is raised.
Arcane Agility - Casting Spd. +20%, Magic Skill Reuse Delay -10%, Magic MP Cost +10%, HP regen per tick -50
Bison Spirit Totem - At 60% or less HP - P.Atk. +43%, Accuracy +6, Critical +100; At 30% or less HP - Critical changes from +100 to +400
Blazing Skin 1 - Reflect 10% of melee range physical damage back on the attacker Blazing Skin 2 - Reflect 15% of melee range physical damage back on the attacker Blazing Skin 3 - Reflect 20% of melee range physical damage back on the attacker
Bless the Body 1 - HP +10% Bless the Body 2 - HP +15% Bless the Body 3 - HP +20% Bless the Body 4 - HP +25% Bless the Body 5 - HP +30% Bless the Body 6 - HP +35%
Bless the Soul 1 - MP +10% Bless the Soul 2 - MP +15% Bless the Soul 3 - MP +20% Bless the Soul 4 - MP +25% Bless the Soul 5 - MP +30% Bless the Soul 6 - MP +35%
Blessing of Paagrio 1 - P.Def. +8% Blessing of Paagrio 2 - P.Def. +12% Blessing of Paagrio 3 - P.Def. +15%
Blessing of Queen 1 - Critical +25% Blessing of Queen 2- Critical +??% Blessing of Queen 3 - Critical +30% Blessing of Queen 4 - Critical +??%
Blizzard - Speed -61 Block Shield - P.Def. -??%
Blessing of Noblesse - this buff falls on death but none of your other buffs do
Blessing of Seraphim1 - MP regen per tick +30% Blessing of Seraphim 2 - MP regen per tick +32% Blessing of Seraphim 3+ - MP regen per tick +35%
Blessings of Pa'agrio1 - P.Def. +8% Blessings of Pa'agrio 2 - P.Def. +12% Blessings of Pa'agrio3 - P.Def. +15%
Blinding Blow - Speed +40%
Blizzard - Speed -45%
Block Shield - P.Def. -10%
Block Wind Walk - Speed -10%
Body of Avatar 1 - HP +10% Body of Avatar 2 - HP +15% Body of Avatar 3 - HP +20% Body of Avatar 4 - HP +25% Body of Avatar 5 - HP +30% Body of Avatar 6 - HP +35%
Chant of Battle 1 - P.Atk. +8% Chant of Battle 2 - P.Atk. +12% Chant of Battle 3 - P.Atk. +15%
Chant of Eagle 1 - Accuracy +2 Chant of Eagle 2 - Accuracy +3 Chant of Eagle 3 - Accuracy +4
Chant of Evasion 1 - Evasion +2 Chant of Evasion 2 - Evasion +3 Chant of Evasion 3 - Evasion +4
Chant of Fire 1 - M.Def. +15% Chant of Fire 2 - M.Def. +23% Chant of Fire 3 - M.Def. +30%
Chant of Flame 1 - Casting Spd. +15% Chant of Flame 2 - Casting Spd. +23% Chant of Flame 3 - Casting Spd. +30%
Chant of Fury 1 - Atk. Spd. +15% Chant of Fury 2 - Atk. Spd. +33%
Chant of Predator 1 - Critical +20% Chant of Predator 2 - Critical +25% Chant of Predator 3 - Critical +30%
Chant of Rage 1 - Critical Damage +30% Chant of Rage 2 - Critical Damage +40% Chant of Rage 3 - Critical Damage +50%
Chant of Revenge 1 - Reflect 10% of melee range physical damage back on the attacker Chant of Revenge 2 - Reflect 15% of melee range physical damage back on the attacker Chant of Revenge 3 - Reflect 20% of melee range physical damage back on the attacker
Chant of Shielding 1 - P.Def. +8% Chant of Shielding 2 - P.Def. +12% Chant of Shielding 3 - P.Def. +15%
Chant of Spirit - Cancel resistance +30%, Debuff resistance +20%
Chant of Vampire 1 - Recover 6% of melee physical damage as HP Chant of Vampire 2 - Recover 7% of melee physical damage as HP Chant of Vampire 3 - Recover 8% of melee physical damage as HP Chant of Vampire 4 - Recover 9% of melee physical damage as HP
Clarity 1 - Skill MP Consumption -4% Clarity 2 - Skill MP Consumption -8% on the second cost
only (There are 2 seperate times when a skill uses MP - when you use it
and when it is finally cast. Clarity acts only on the second cost) Clarity 3 - Skill MP Consumption -10%
Concentration 1 - Chance of casting interruption -18% Concentration 2 - Chance of casting interruption -25% Concentration 3 - Chance of casting interruption -36% Concentration 4 - Chance of casting interruption -42% Concentration 5 - Chance of casting interruption -48% Concentration 6 - Chance of casting interruption -53%
Earth Chant 1 - P.Def. +5%, does not stack with Greater Might or War Chant. Earth Chant 2 - P.Def. +10%, does not stack with Greater Might or War Chant. Earth Chant 3 - P.Def. +15%, does not stack with Greater Might or War Chant.
Elemental Protection - Resistance to Fire attribute +30%, Resistance to Wind, Water, Earth attributes +20%
Final Fortress 1 - P.Def. +116.875 when HP falls to 30% or less Final Fortress 2 - P.Def. +129.000 when HP falls to 30% or less Final Fortress 3 - P.Def. +141.625 when HP falls to 30% or less Final Fortress 4 - P.Def. +150.375 when HP falls to 30% or less Final Fortress 5 - P.Def. +159.250 when HP falls to 30% or less Final Fortress 6 - P.Def. +168.375 when HP falls to 30% or less Final Fortress 7 - P.Def. +177.625 when HP falls to 30% or less Final Fortress 8 - P.Def. +187.000 when HP falls to 30% or less Final Fortress 9 - P.Def. +196.500 when HP falls to 30% or less Final Fortress 10 - P.Def. +206.125 when HP falls to 30% or less Final Fortress 11 - P.Def. +215.750 when HP falls to 30% or less
Final Frenzy 1 - P.Atk. +32.9 when HP falls to 30% or less Final Frenzy 2 - P.Atk. +39.4 when HP falls to 30% or less Final Frenzy 3 - P.Atk. +46.6 when HP falls to 30% or less Final Frenzy 4 - P.Atk. +54.6 when HP falls to 30% or less Final Frenzy 5 - P.Atk. +63.3 when HP falls to 30% or less Final Frenzy 6 - P.Atk. +72.7 when HP falls to 30% or less Final Frenzy 7 - P.Atk. +79.3 when HP falls to 30% or less Final Frenzy 8 - P.Atk. +86.1 when HP falls to 30% or less Final Frenzy 9 - P.Atk. +93.1 when HP falls to 30% or less Final Frenzy 10 - P.Atk. +100.2 when HP falls to 30% or less Final Frenzy 11 - P.Atk. +107.5 when HP falls to 30% or less Final Frenzy 12 - P.Atk. +114.8 when HP falls to 30% or less Final Frenzy 13 - P.Atk. +122.1 when HP falls to 30% or less Final Frenzy 14 - P.Atk. +129.3 when HP falls to 30% or less
Fist Fury - Atk. Spd. +25%
Final Servitor - HP +20%, restores the HP added, Speed
-20%, Accuracy +4, P.Def. +20%, P.Atk. +10%, Atk. Spd. +20%, Critical
+20%, Critical Damage +20%, M.Def. +20%, Casting Spd. +20%, Debuff
Resistance +20%
Fire Vortex - Speed -10%, Atk. Spd. -30%, Casting Spd.
-10%, MP Regen per tick -12, Resistance to Fire attribute -20%,
Resistance to Water attribute +??%
Focus Attack 1 - Accuracy +3, Critical Damage +10-15%, Polearm can hit only 1 target Focus Attack 2 - Accuracy +3, Critical Damage +10-15%, Polearm can hit only 1 target Focus Attack 3 - Accuracy +4, Critical Damage +?, Polearm can hit only 1 target Focus Attack 4 - Accuracy +5, Critical Damage +?, Polearm can hit only 1 target Focus Attack 5 - Accuracy +?, Critical Damage +?, Polearm can hit only 1 target
Focus Chance - Critical Chance from front -30%, Critical Chance from side +30%,
Critical Chance from back +60%. This includes the "blow" series of skills.
Focus Death - Critical -30%, Blow land rate +60%, Critical Damage from front -30%, Critical Damage from back +90%
Focus Power - Critical Damage from front -30%, Critical Damage from side +30%, Critical Damage from back +60%
Fortune of Noblesse - Drop penalty reduced
Fortitude - Resistance against Shock, Paralyze attributes +30% (MP consumption depends on char lvl, base - 0.5)
Freezing Skin 1 - Reflect 10% of melee range physical damage back on the attacker Freezing Skin 2 - Reflect 15% of melee range physical damage back on the attacker Freezing Skin 3 - Reflect 20% of melee range physical damage back on the attacker
Freezing Strike 1+ - Speed -30%
Frenzy 1 - With Sword, Polearm or Blunt: P.Atk. +100%
With 2hs/2hb: Accuracy +4, P.Atk. +150.26%
With other weapon: P.Atk. +30% Frenzy 2 - With Sword, Polearm or Blunt: P.Atk. +149.76%
With 2hs/2hb: Accuracy +4, P.Atk. +199.55%
With other weapon: P.Atk. +30% Frenzy 3 - With Sword, Polearm or Blunt: P.Atk. +246.38%
With 2hs/2hb: Accuracy +6, P.Atk. +301.95%
With other weapon: P.Atk. +50%
Gift of Queen 1 - P.Atk. +6%, Accuracy +2 Gift of Queen 2 - P.Atk. +8%, Accuracy +2 Gift of Queen 3+ - P.Atk. +10%, Accuracy +2
Gift of Seraphim 1 - Reuse Delay -30% Gift of Seraphim 2 - Reuse Delay -32% Gift of Seraphim 3+ - Reuse Delay -35%
Glory of Paagrio 1 - M.Def. +15% Glory of Paagrio 2 - M.Def. +23% Glory of Paagrio 3 - M.Def. +30%
Greater Magic Haste Potion - Casting Spd. +30%
Greater Might 1 - P.Atk. +4%, does not stack with Greater Shield or Earth Chant Greater Might 2 - P.Atk. +7%, does not stack with Greater Shield or Earth Chant Greater Might 3 - P.Atk. +10%, does not stack with Greater Shield or Earth Chant
Greater Shield 1 - P.Def. +5%, does not stack with Greater Might or War Chant Greater Shield 2 - P.Def. +10%, does not stack with Greater Might or War Chant Greater Shield 3 - P.Def. +15%, does not stack with Greater Might or War Chant
Greater Quick Step Potion - Speed +33
Greater Swift Attack Potion - Atk. Spd. +33%
Guard Stance 1 - P.Def. +121.8, Shield Block Rate +50% (MP consumption depends on char lvl, base - 1.5) Guard Stance 2 - P.Def. +161.1, Shield Block Rate +50% (MP consumption depends on char lvl, base - 1.5) Guard Stance 3 - P.Def. +212.1, Shield Block Rate +50% (MP consumption depends on char lvl, base - 1.5) Guard Stance 4 - P.Def. +256.5, Shield Block Rate +50% (MP consumption depends on char lvl, base - 1.5)
Mana Regeneration 1 - MP Regen per tick +1.72 Mana Regeneration 2 - MP Regen per tick +2.16 Mana Regeneration 3 - MP Regen per tick +2.74 Mana Regeneration 4 - MP Regen per tick +3.09
Mass Block Wind Walk - Speed -10%
Mass Curse of Shade 1 - P.Def. -6%, M.Def. -6% Mass Curse of Shade 2 - P.Def. -8%, M.Def. -8% Mass Curse of Shade 3+ - P.Def. -10%, M.Def. -10%
Mass Gloom - M.Def. -23%
Mass Shield Block - P.Def. -10%
Mass Slow 1+ - Speed -45%
Mass Surrender to Fire - Resistance to Fire attribute -??, Resistance to Water attribute +??%
Mass Surrender to Water - Resistance to Water attribute -??, Resistance to Fire attribute +??%
Mass Surrender to Wind - Resistance to Wind attribute -??, Resistance to Earth attribute +??%
Mental Shield 1 - Resistance to Hold, Sleep, Derangement +50% Mental Shield 2 - Resistance to Hold, Sleep, Derangement +60% Mental Shield 3 - Resistance to Hold, Sleep, Derangement +70% Mental Shield 4 - Resistance to Hold, Sleep, Derangement +80%
Rapid Fire 1 - P.Atk. +62, Atk. Spd. +20%, bow range becomes 600, only works with a bow Rapid Fire 2 - P.Atk. +67, Atk. Spd. +20%, bow range becomes 600, only works with a bow Rapid Fire 3 - P.Atk. +73, Atk. Spd. +20%, bow range becomes 600, only works with a bow Rapid Fire 4 - P.Atk. +78, Atk. Spd. +20%, bow range becomes 600, only works with a bow Rapid Fire 5 - P.Atk. +83, Atk. Spd. +20%, bow range becomes 600, only works with a bow Rapid Fire 6 - P.Atk. +89, Atk. Spd. +20%, bow range becomes 600, only works with a bow Rapid Fire 7 - P.Atk. +94, Atk. Spd. +20%, bow range becomes 600, only works with a bow Rapid Fire 8 - P.Atk. +100, Atk. Spd. +20%, bow range becomes 600, only works with a bow
Rapid Shot 1 - Atk. Spd. with a bow +8% Rapid Shot 2 - Atk. Spd. with a bow +12%
Relax HP - regen per tick +5, MP regen per tick -2
Reflect Damage 1 - Reflect 10% of melee range physical damage back on the attacker Reflect Damage 2 - Reflect 15% of melee range physical damage back on the attacker Reflect Damage 3 - Reflect 20% of melee range physical damage back on the attacker
Regeneration 1 - HP regen per tick +10% Regeneration 2 - HP regen per tick +15% Regeneration 3 - HP regen per tick +20%
Resist Aqua 1 - Resistance to Water attribute +15% Resist Aqua 2 - Resistance to Water attribute +23% Resist Aqua 3 - Resistance to Water attribute +30%
Resist Fire 1 - Resistance to Fire attribute +15% Resist Fire 2 - Resistance to Fire attribute +23% Resist Fire 3 - Resistance to Fire attribute +30%
Resist Poison 1 - Resistance to Poison attribute +30% Resist Poison 2 - Resistance to Poison attribute +40% Resist Poison 3 - Resistance to Poison attribute +50%
Resist Shock 1 - Resistance to Shock attribute +15% Resist Shock 2 - Resistance to Shock attribute +20% Resist Shock 3 - Resistance to Shock attribute +30% Resist Shock 4 - Resistance to Shock attribute +40%
Resist Wind 1 - Resistance to Wind attribute +15% Resist Wind 2 - Resistance to Wind attribute +23% Resist Wind 3 - Resistance to Wind attribute +30%
Rest of Chameleon - MP regen per tick -2.5, Avoid Agro 100%
Riposte Stance - Accuracy -4, Speed -10%, Atk. Spd.
-20%, Reflect 30% of melee range physical damage back on the attacker,
Probably to reflect a debuff 30%, base MP cost per tick is 0.5 (depends
on lvl)
Surrender to Earth 1 - Resistance against Earth attribute -25%, Resistance to Wind attribute +??% Surrender to Earth 2+ - Resistance against Earth attribute -30%, Resistance to Wind attribute +??%
Surrender to Fire 1 - Resistance against Fire attribute -25%, Resistance to Water attribute +??% Surrender to Fire 2 - Resistance against Fire attribute -25%, Resistance to Water attribute +??% Surrender to Fire 3 - Resistance against Fire attribute -25%, Resistance to Water attribute +??% Surrender to Fire 4+ - Resistance against Fire attribute -30%, Resistance to Water attribute +??%
Surrender to Poison 1 - Resistance against Poison attribute -25% Surrender to Poison 2 - Resistance against Poison attribute -25% Surrender to Poison 3 - Resistance against Poison attribute -25%
Surrender to Poison 4+ - Resistance against Poison attribute -30%
Surrender to Water 1+ - Resistance against Water attribute -30%, Resistance to Fire attribute +??%
Surrender to Wind 1+ - Resistance against Wind attribute -30%, Resistance to Earth attribute +??%
Under the Protection of Pa'agrio 1 - Shield Block Rate +30% Under the Protection of Pa'agrio 2 - -Shield Block Rate +40% Under the Protection of Pa'agrio 3 Shield Block Rate +50%
Unholy Resistance 1 - Resistance to Darkness attribute +15% Unholy Resistance 2 - Resistance to Darkness attribute +23% Unholy Resistance 3 - Resistance to Darkness attribute +30%
Vampiric Rage 1 - Recover 6% of melee physical damage as HP Vampiric Rage 2 - Recover 7% of melee physical damage as HP Vampiric Rage 3 - Recover 8% of melee physical damage as HP Vampiric Rage 4 - Recover 9% of melee physical damage as HP
Vengeance - P.Def. +5400, M.Def. +4050
Victories of Pa'agrio - HP +20%, restores the HP added,
Speed -20%, Accuracy +4, P.Def. +20%, P.Atk. +10%, M.Atk. +20%, Atk.
Spd. +20%, Critical +20%, Critical Damage +20%, M.Def. +20%, Casting
Spd. +20%, Debuff Resistance +20%
Vicious Stance 1 - P.Atk. on Critical +35 (MP consumption depends on char lvl, base - 0.4) Vicious Stance 2 - P.Atk. on Critical +48 (MP consumption depends on char lvl, base - 0.4) Vicious Stance 3 - P.Atk. on Critical +64 (MP consumption depends on char lvl, base - 0.4) Vicious Stance 4 - P.Atk. on Critical +84 (MP consumption depends on char lvl, base - 0.4) Vicious Stance 5 - P.Atk. on Critical +109 (MP consumption depends on char lvl, base - 0.4) Vicious Stance 6 - P.Atk. on Critical +139 (MP consumption depends on char lvl, base - 0.4) Vicious Stance 7 - P.Atk. on Critical +166 (MP consumption depends on char lvl, base - 0.4) Vicious Stance 8 - P.Atk. on Critical +196 (MP consumption depends on char lvl, base - 0.4) Vicious Stance 9 - P.Atk. on Critical +229 (MP consumption depends on char lvl, base - 0.4) Vicious Stance 10 - P.Atk. on Critical +266 (MP consumption depends on char lvl, base - 0.4) Vicious Stance 11 - P.Atk. on Critical +306 (MP consumption depends on char lvl, base - 0.4) Vicious Stance 12 - P.Atk. on Critical +349 (MP consumption depends on char lvl, base - 0.4) Vicious Stance 13 - P.Atk. on Critical +379 (MP consumption depends on char lvl, base - 0.4) Vicious Stance 14 - P.Atk. on Critical +410 (MP consumption depends on char lvl, base - 0.4) Vicious Stance 15 - P.Atk. on Critical +443 (MP consumption depends on char lvl, base - 0.4) Vicious Stance 16 - P.Atk. on Critical +475 (MP consumption depends on char lvl, base - 0.4) Vicious Stance 17 - P.Atk. on Critical +509 (MP consumption depends on char lvl, base - 0.4) Vicious Stance 18 - P.Atk. on Critical +542 (MP consumption depends on char lvl, base - 0.4) Vicious Stance 19 - P.Atk. on Critical +576 (MP consumption depends on char lvl, base - 0.4) Vicious Stance 20 - P.Atk. on Critical +609 (MP consumption depends on char lvl, base - 0.4)
Vision of Pa'agrio 1 - Accuracy +2 Vision of Pa'agrio 2 - Accuracy +3 Vision of Pa'agrio 3 - Accuracy +4
War Chant 1 - P.Atk. +4%, does not stack with Greater Shield or Earth Chant. War Chant 2 - P.Atk. +7%, does not stack with Greater Shield or Earth Chant. War Chant 3 - P.Atk. +10%, does not stack with Greater Shield or Earth Chant
War Cry - P.Atk. +20% War Cry - P.Atk. +25%
Warrior Servitor - HP +20%, P.Def. +20%, Accuracy +4, P.Atk. +10%, Speed -10%, Atk. Spd. +20%, HP added is healed, Debuff resistance +10%
Zealot 1 - Speed +10, HP Restored from heals -50%
With Fist or any kind of Blunt: Atk. Spd. +10%, Accuracy +6, Critical Damage +33%
With Polearm or any kind of Sword: Critical +33, Atk. Spd. +10%, Accuracy +6 Zealot 2 - Speed +20, HP Restored from heals -50%
With Fist or any kind of Blunt: Atk. Spd. +20%, Accuracy +6, Critical Damage +66%
With Polearm or any kind of Sword: Critical +66, Atk. Spd. +20%, Accuracy +6 Zealot 3 - Speed +30, HP Restored from heals -50%
With Fist or any kind of Blunt: Atk. Spd. +30%, Accuracy +6, Critical Damage +100%
With Polearm or any kind of Sword: Critical +100, Atk. Spd. +30%, Accuracy +6